AI Insights · Timothy · January 2023
Top 5 Sports Games on iOS in Netherlands: Q4 2022 Performance
In Q4 2022, the top 5 sports games on iOS in the Netherlands showcased varying trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
In the fourth quarter of 2022, the top 5 sports games on iOS in the Netherlands displayed a mix of trends in weekly downloads, revenue, and active users. Here's a closer look at their performance:
Online Soccer Manager (OSM) from Gamebasics BV started strong with weekly revenue peaking at around $32.5K at the end of September. However, it experienced a general decline throughout the quarter, ending at approximately $18.3K in the final week of December. Weekly downloads saw a downward trend, starting at 1.5K and decreasing to 658 by the end of the quarter. Active users also declined from 47.2K to 30.7K over the same period.
EA SPORTS FC™ Mobile Soccer by Electronic Arts showed significant growth in weekly revenue, particularly in December, where it peaked at $17.5K. Downloads also increased notably in November, reaching 10.1K in the week of November 21. Active users saw a consistent rise, starting at 54.1K and peaking at 148.4K by mid-December.
Top Eleven Be a Soccer Manager from Nordeus had fluctuating weekly revenue, with highs around $12.2K in late October and lows of $3.8K at the end of December. Downloads showed a similar pattern, peaking at 1.7K in November and ending the quarter at 1.1K. Active users experienced a slight increase, moving from 10.3K in late September to 11.8K by the end of December.
F1 Clash - Car Racing Manager by Hutch Games Ltd had a varied revenue stream, reaching $12.1K in late November but dropping to $5.5K by the end of December. Downloads were relatively low, starting at 1.8K and falling to 334 by the end of the quarter. Active users also declined, from 9.2K in early October to 4.1K by the end of December.
8 Ball Pool™ by Miniclip.com showed a steady increase in weekly revenue, peaking at $8.1K in the last week of December. Downloads also saw a rise, from 2.4K at the beginning of the quarter to 3.5K by the end. Active users fluctuated but ended the quarter strong, increasing from 120.3K in late September to 129.9K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.